Virtual Visual Environment Stability with Oculus Rift (2014-2016)
Overview
Lead investigator: Sean Smith
This project explored the stability of the visual environment during subjects’ head motion. Specifically, we tested to whether subjects were able to maintain as stable and quiet standing stance within a virtual reality scenery as they would with true reality vision.
Contact
- Virtual Visual Environment Stability with Oculus Rift (2014-2016)
- SLCC | 2200/3122K
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